The Archetypal Hero Quest from Joseph Campbell’s The Hero With a Thousand Faces
(Headings are from the Table of Contents)  italicized portions are where Campbell’s ideas coincide with Jungian psychology

THE CALL TO ADVENTURE  (SEPARATION ( or DEPARTURE)
May be a mere chance encounter, a blunder--the hero “stumbles” upon the call
A signal that the hero’s old concepts, ideals and emotional patterns no longer fit; the hero has been summoned to transcend his society and his present psychological/spiritual condition (a “problem” in the hero’s life, which could represent the Spirit)
The announcer of the call often comes from a different plane of existence
The call creates crisis, anxiety, or terror for the hero and dissatisfaction with familiar tasks
REFUSAL OF THE CALL
The hero refuses to give up what he thinks are his own interests
The refusal creates new problems—divine harassment
A hero who refuses the call often never grows up (psychologists have named this syndrome the Peter Pan Syndrome)
May be temporary: the hero may await a “higher” call
SUPERNATURAL AID (represents the Spirit)
A protective figure helps the hero
May be an unattractive being who must be trusted
THE CROSSING OF THE FIRST THRESHOLD
There may be a guardian of the borders (ogre, siren, etc.)
Threshold symbolizes the limits of the hero’s present life
Beyond the threshold are darkness, the unknown, danger
The hero often passes into a forest or sea or unfamiliar place
Hero must risk crossing the threshold to enter a new life
THE BELLY OF THE WHALE
Sometimes crossing the threshold is symbolized as a death,  followed by a rebirth
INITIATION (contains physical and spiritual deeds)  THE ROAD OF TRIALS
Hero is often aided by the advice, special objects, and secret agents provided by the supernatural helper met earlier
Hero encounters a series of tests, trials of his physical, emotional and spiritual abilities that allow him to learn his strengths and his limitations
This portions symbolizes a purification of the self—dissolving,  transcending or transmuting the hero’s previous self-images
Sometimes one of the trials is a symbolic death and rebirth of the hero, possibly a trip to the underworld
THE MEETING WITH THE GODDESS (represents the Anima)
The hero may meet or marry a goddess
She represents the material world and/or bodily life
OR she represents perfection, assurance of a “good mother”
BUT she may be a “bad mother”: unattainable, punishing, clinging, or desired but forbidden (Oedipus complex)
Hero must learn to be neither too attached to her (if good) nor hate her (if bad)
WOMAN AS TEMPTRESS
On the literal level: the hero is tempted by a female, suggesting bodily temptations
On the symbolic level: she represents the worldly life which the hero must reject in order to continue his journey
Note:  sometimes one figure seems to be both goddess and temptress.
ATONEMENT WITH THE FATHER (represents the Animus)
The hero must confront powerful gods, men, or creatures who seem to be authorities over him like his father was or still is.
Sometimes the hero is helped by a female protector
Hero must become at-one-with his father: he must become his own authority
APOTHEOSIS  (elevation to divine status)
Having accepted himself as his own father/authority, the hero is now free of petty fears and angers.
The hero has now mastered himself
The hero has released the potential within himself.
Now he may be welcomed by the gods or even become a god              
THE ULTIMATE BOON (prize, reward, benefit)
The hero is now deserving of his reward, so he gains the “prize.”
The prize may be materials goods and/or special higher knowledge
The hero may reach a paradise, a heaven, fulfillment,
Immortality, communion with God or the gods
This stage of the journey symbolizes the hero achieving his deepest desires or having reached the very source of life
 Note: some hero tales end here with the hero gaining the prize.
III.   RETURN (AND REINTEGRATION WITH SOCIETY) REFUSAL OF THE RETURN (DENIAL OF THE WORLD)
Hero does not want to share what he’s gained or learned.
Hero rejects returning to the rest of humanity
Hero is too individualistic, separated from human community
THE MAGIC FLIGHT
Sometimes the gods commission the hero to return to the world with some elixir or message
If the hero has obtained his prize against the gods’ wishes, he may have to escape (as in the story of Prometheus stealing fire)
RESCUE FROM WITHOUT
The world may come and get the hero to return
Some supernatural agent may prod the hero to return
THE CROSSING OF THE RETURN THRESHOLD
This threshold represents the difficulty of hero accepting everyday reality now that he has experienced a higher reality
The hero may have difficulty communicating what he’s learned to those who have not been on the journey: his language may be too symbolic, metaphorical or paradoxical for them
The returning hero is often not accepted by ordinary men
The hero must survive the impact of the everyday world
MASTER OF TWO WORLDS
The hero who can successfully live in the everyday world can now pass back and forth between this world and the higher world (but not necessarily in a literal, physical way) and sees how they interrelate
FREEDOM TO LIVE
The hero is neither depressed about this world’s ignorance, nor self-righteous about his knowledge
 He has gained wisdom by understanding the process that all  beings and things are always BECOMING (cycle of changing)
The hero’s wisdom is based on his own experience in that cycle,
    NOTE: The cycle continues:  the hero may receive later calls and go on other journeys later on